Game Features Devs Want to Remove, But Players Can’t Live Without
Game development is a constant battle between what developers want and what players demand. Some features are seen as “must-haves” by players, yet developers would gladly erase them if given the chance. These features break balance, complicate development, or even undermine the core design of the game. Here are ten of the most frustrating ones that devs simply can't remove:
1. Quick Save & Reload (Save Scumming)
- Players: Made a mistake? Just reload. Didn’t get the best outcome? Try again! Ultimate control!
- Devs: What happened to challenge, randomness, and meaningful choices? All gone…
2. Skipping Cutscenes (But Still Having to Include Them)
- Players: Second playthrough? Skip! I don’t have time for this!
- Devs: We spent years crafting these scenes, and you skip them in seconds?!
3. Mini-Maps & Quest Markers
- Players: No markers? I’m lost!
- Devs: With markers? You’re just staring at the mini-map and ignoring the world we built…
4. PVP (Player vs. Player Combat)
- Players: Competitive battles make the game exciting!
- Devs: Every balance patch is a nightmare, and no matter what we do, someone’s mad…
5. Grinding for Loot & XP
- Players: Farming gear, XP, and currency is so satisfying!
- Devs: The game turns into a repetitive numbers grind instead of actual gameplay…
6. Mounts & Fast Travel (But Still Being Able to Walk)
- Players: The map is huge—give me a mount, flying, teleportation, anything!
- Devs: Too fast? The world feels small. Too slow? Everyone complains…
7. Mods & Custom Content
- Players: Custom models, balance tweaks, even cheats—it makes the game better!
- Devs: Years of balancing and testing? Ruined in seconds. And the bugs… oh, the bugs…
8. Limited-Time Events & Exclusive Rewards
- Players: Timed rewards give me a reason to log in!
- Devs: As soon as the event ends, we get bombarded with "Bring it back!" complaints…
9. Skill-Based Matchmaking & Hidden Balancing (ELO, SBMM)
- Players: I want fair matches with people at my skill level!
- Devs: Win too much? You get tougher matches. Lose too much? Easier games. Now everyone thinks they’re being manipulated…
10. Destructible Environments
- Players: Blowing stuff up and changing the battlefield is amazing!
- Devs: Optimization is a nightmare, bugs are everywhere, and players keep breaking quests…
The Developer's Dilemma, The Player’s Joy
Each of these features presents a unique challenge: they enhance player experience but come at a massive cost to developers. Devs can’t simply remove them; instead, they must carefully balance game design intentions with player expectations.
Maybe it’s this constant push and pull between developers and players that makes games richer and more engaging. After all, some of the best gaming moments come from features devs secretly hate.
Which of these do you love or hate the most? Have you ever encountered a game design choice that frustrated you? Let’s hear it!
留言
張貼留言